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Cosmic Rubberduck

This is a personal project i made for the Sketchfab Weekly Challenge, themed "rubberduck".
Polycount is 345k with a TD of 20.48 px/cm.
High poly sculpt, retopology and UV mapping made in Blender.
Textures were created in Substance Painter.
Rendered in Blender Cycles.

low poly

low poly

high poly sculpt

high poly sculpt

concepts

concepts